ETD GGJ 2018
Implement multiple completed games, including 3D games, using common tools, languages, and software for web, console, PC, or mobile platforms
Design, develop, and implement the architecture and infrastructure needed to support a complete game project
Establish collaboration, mentorship, and professional leadership skills by working with other disciplines to deliver highly polished and completed projects
This project is a project I did for Global Game Jam. A completed game that was released for both PC & Mobile. For this Jam I helped manage a team of 12 people to help deliver a market ready game
Programming Languages: C#, C++, BVS
Tools & engines: Unity & Unreal
Platforms: PC & Mobile
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Project Two